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Layered Clothing is Roblox’s system that allows the same outfit to automatically work on any type of avatar.

Jun 21
1 min read

Using cage meshes, intelligent 3D models adapt to the body through a concept inspired by physical simulations and aerodynamic testing, similar to those used in aerospace engineering. It uses mathematical principles of 3D mesh deformation based on volume and surface.



This allows clothing to: - Wrap around the body - Adjust to curves - Avoid clipping through the model - React in real time


Each piece includes: Outer Cage: the outer mesh that defines the clothing’s volume. Inner Cage: the inner mesh that defines how it interacts with the body.


What happens when you wear the clothing? 1️⃣ The system takes the body’s cage.

2️⃣ Compares it with the clothing’s cage.

3️⃣ Calculates the volumetric difference.

4️⃣ Applies proportional deformation to the vertices.

5️⃣ The visual mesh follows this deformation.

This makes the same clothing fit any type of Roblox character.


1 Comment


I find Roblox’s Layered Clothing system really impressive because it makes avatar customization so much more flexible. The way 3D cage meshes help clothes adapt to different body shapes while reducing clipping is a great example of how technical innovation can improve the gaming experience. Little details like these make creating unique characters more enjoyable and give players more freedom to express themselves. It’s the kind of creativity I also appreciate in games like http://ffbetadl.com, where personalization and immersion can make exploring virtual worlds even more fun!

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